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Participative Dialogue with Schools to Raise Information Security Awareness through Gamification

Title:
Participative Dialogue with Schools to Raise Information Security Awareness through Gamification
Authors:
Abstract:
Two different research projects of the TH Wildau on information security awareness, named “Security” and “SecAware4school” in short, have the central goal to sensitize pupils to the issue of information security in everyday school life by means of experience-oriented scenarios geared to teaching awareness. At the same time, their teachers will be trained, and the parents kept informed about specific measures. The development of such learning scenarios took place in participative dialogue with creative workshops. The learning scenarios are based on the integration of three learning methods: Game-Based Learning, Accelerated Learning, and Authentic Learning. The article introduces the previous game-based learning scenarios for schools.
Year:
2019
Publication type:
Conference contribution
Conference:
23rd World Multi-Conference on Systemics, Cybernetics and Informatics (WMSCI 2019)
Book title:
23rd World Multi-Conference on Systemics, Cybernetics and Informatics (WMSCI 2019)
Publisher:
Orlando, Florida, USA: InternationaI lnstitute of Informatics and Systemics (IIIS)
ISBN:
978-1-950492-07-7
Pages:
50-51
Language:
English
Document status:
Published
PubListerURL:
https://publister.bib.th-wildau.de/publister/public/publication/2714
Keywords:
Information security, Data protection, Awareness, Sensitization, Experience-oriented learning scenarios, Digital simulations, Game-Based Learning (GBL), Accelerated Learning (AccL), Authentic Learning (AuL), European Computer Driving Licence (ECDL), Information security officer, Youth security consulting, Meeting Abstract
Scholl, M. (2019). Participative Dialogue with Schools to Raise Information Security Awareness through Gamification In Program committee, 23rd World Multi-Conference on Systemics, Cybernetics and Informatics (WMSCI 2019) (pp. 50-51). Orlando, Florida, USA: InternationaI lnstitute of Informatics and Systemics (IIIS).
@inproceedings{2714,
    author           = {Scholl, Margit},
    title            = {Participative Dialogue with Schools  to Raise Information Security Awareness through Gamification : Keynote paper},
    editor           = {Program committee},
    year             = {2019},
    month            = {July},
    pages            = {50-51},
    publisher        = {InternationaI lnstitute of Informatics and Systemics (IIIS)},
    address          = {Orlando, Florida, USA},
    isbn             = {978-1-950492-07-7},
    booktitle        = {23rd World Multi-Conference on Systemics, Cybernetics and Informatics (WMSCI 2019)},
    url              = {http://www.iiis2019.org/wmsci/Website/KSpeakers.asp?vc=1},
}


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